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#ifndef SAVE_LOAD_H
#define SAVE_LOAD_H
#include <stdint.h>
#include "dungeon.h"
#define FILETYPE_MARKER "RLG327-S2019"
#define VERSION 0
#define FILENAME "/.rlg327/dungeon"
/**
* Load the dungeon from ~/.rlg327/dungeon
*/
void load_dungeon(dungeon_t* d);
/**
* Save the dungeon to ~/.rlg327/dungeon
*/
void save_dungeon(dungeon_t* d);
/**
* Opens the save file ~/.rlg327/dungeon
*/
FILE* open_save_file(char* mode);
/**
* Helper functions for load/save with endianness
*/
void read_short(FILE* f, uint16_t* val);
void read_int(FILE* f, uint32_t* val);
void write_short(FILE* f, uint16_t val);
void write_int(FILE* f, uint32_t val);
#endif