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import subprocess, os
def run_sync(command):
return subprocess.run(command.split(' '), stdout=subprocess.PIPE).stdout.decode('utf-8')
content = []
with open('distance_maps.txt') as f:
content = f.read()
data = content.split(".rlg327")
for i in range(1, len(data)):
filename = data[i-1].split('\n')[-1]+'.rlg327'
game_map = data[i].split('\n')[2:23]
non_tunneling = data[i].split('\n')[23:44]
tunneling = data[i].split('\n')[44:65]
run_sync('cp ' + filename + ' ' + os.environ['HOME'] + '/.rlg327/dungeon')
result = run_sync('../tmp/feddersen_jacob.assignment-1.03/generate_dungeon --load')
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map_result = result.split('\n')[0:21]
for j in range(len(map_result)):
map_result[j] = map_result[j].replace('-', ' ')
map_result[j] = map_result[j].replace('|', ' ')
non_tunneling_result = result.split('\n')[21:42]
tunneling_result = result.split('\n')[42:63]
if (game_map == map_result):
print(filename + ' game map is correct!')
else:
print(filename + ' game map is not correct:')
print('Expected:')
print(game_map)
print('Actual:')
print(map_result)
if (non_tunneling == non_tunneling_result):
print(filename + ' non-tunneling map is correct!')
else:
print(filename + ' non-tunneling map is not correct:')
print('Expected:')
print(non_tunneling)
print('Actual:')
print(non_tunneling_result)
if (tunneling == tunneling_result):
print(filename + ' tunneling map is correct!')
else:
print(filename + ' tunneling map is not correct:')
print('Expected:')
print(tunneling)
print('Actual:')
print(tunneling_result)
print('--------------------------------------')