#ifndef SAVE_LOAD_H #define SAVE_LOAD_H #include <stdint.h> #include "dungeon.h" #define FILETYPE_MARKER "RLG327-S2019" #define VERSION 0 #define FILENAME "/.rlg327/dungeon" /** * Load the dungeon from ~/.rlg327/dungeon */ void load_dungeon(dungeon_t* d); /** * Save the dungeon to ~/.rlg327/dungeon */ void save_dungeon(dungeon_t* d); /** * Opens the save file ~/.rlg327/dungeon */ FILE* open_save_file(char* mode); /** * Helper functions for load/save with endianness */ void read_short(FILE* f, uint16_t* val); void read_int(FILE* f, uint32_t* val); void write_short(FILE* f, uint16_t val); void write_int(FILE* f, uint32_t val); #endif