#ifndef DRAW_DUNGEON_H #define DRAW_DUNGEON_H #include <stdint.h> #include "dungeon.h" #define SCREEN_WIDTH 80 #define SCREEN_HEIGHT 24 /** * Draw the dungeon */ void init_screen(); void display_message(char *fmt, ...); void draw_dungeon(dungeon_t *d); void draw_position(dungeon_t *d, int x, int y); void refresh_screen(); void destroy_screen(); #endif